

# TileEditorPro
TileEditorPro allows for editing CHR data, ROM files, and Palette data on macOS. At the moment TileEditorPro only supports the Nintendo (NES) console.

This project was written in Swift 4 and depends on the TileEditor.framework.


## Common Questions
### What is CHR data?
CHR data is the format which the console understands to display.

### What is a ROM file?
A ROM file is the game which is either downloaded from the internet or ripped from a cartridge you own.

Do not ask me where you may download a ROM file.

### What is Palette data?
Palette data is the binary format for colors which the console understands. By exporting the palette data allows you as the game developer to include the palette data into your game during compile time.

### Which license is the program under?
MIT License

Copyright (c) 2018 yellokrow

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

### How can I find the latest update?
http://www.yellokrow.com
